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Zeeshan Ali Palacios

AWARD-WINNING GAME DESIGNER

Welcome to my portfolio. I am thrilled you’ve come to visit my showcase of work that I’ve compiled over the years, which includes a combination of collaborations, university work and personal projects. Take a look and feel free to get in touch if you’d like to discuss potential opportunities to work together.

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BEST OF SHOW

You've come to the right place for award-winning game design.

Throughout my time studying game design at university, I had the opportunity to work on several exciting projects. Some of those projects had me collaborating with talented people to create some fantastic games.

As I gained knowledge and experience in game design, this culminated in a project I developed in my spare time for a Game Jam: ROBO SHELL-TER XTREME. The game was so successful it helped me win the award of BEST OF SHOW. This verdict was decided by a panel of heavy-hitting game design veterans from the industry including Angus Dick from Rekim Games (@angusdick). This verdict was decided amongst strong competition from several other highly talented game designers.

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ROBO SHELL-TER XTREME is an arcade high-score game where you play as a robotic turtle that uses spikes and a robotic shell. ROBO SHELL-TER XTREME has been praised for it's game design that keeps the player on their feet and balances strategic choices.

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"It's a bit like Pac-Man but with a twist." - Angus Dick (@angusdick)


If you've come looking for award-winning game design, it's safe to say you're in the right hands.

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3DS Max models

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